Multiplatform Campaigns Deliver Highest Brand Impact

A new report from eMarketer, Multichannel Marketing: Making the Most of Multiple Screens, takes a look at how the changes in U.S. media consumption habits have brands redesigning their multiplatform marketing programs.

eMarketer cites July 2011 data from Yahoo! and Razorfish, which found that 49% of U.S. mobile device owners used their web-enabled mobile phone daily when watching TV, and a recent Nielsen study, which discovered that multiplatform ad campaigns generated a 48% lift in brand recall over a simple traditional TV campaign. The research also shows that while TV remains the strongest driver of awareness, the addition of online and mobile campaigns returns the highest overall brand impact.

This has resulted in marketers developing more multichannel strategies in order to engage consumers. With that in mind, Lauren Fisher, a analyst for eMarketer, also says brands need to be mindful of the “right mix of channels” that can help them reach and engage consumers. “In the U.S, media penetration and consumer media habits offer insight into which digital channels should be combined with other mass media to drive distinct branding and response objectives.”

Grammys Spawn Record Social TV Ratings

Sunday nights Grammys telecast created a record number of social media comments. The telecast, as well as the 3 hours preceding and following the telecast, generated 13.0 million comments from U.S Facebook and Twitter users, according to Bluefin Labs, a social analytics company that tracks social media engagement related to broadcast TV.

Numbers provided from Trendrr, had the Grammys slightly behind the Super Bowl by a margin of 17.49 million to 17.12 million. Trendrr also put Sunday’s Grammys well ahead of previous music events such as the MTV Music Video Awards (2.9 million), BET Hip Hop Awards (1.5 million) and the Latin Grammy Awards (1.1 million). That puts the year-over-year increase in Grammy-related social media activity at 495% over last year.

Part of the growth in social commentary can be attributed to this year’s strong TV ratings. This year’s telecast reached 39 million viewers, the second-highest viewership ever and the most since 1984. The 14.1 rating for the 18-49 demographic was up 41% from last year’s telecast.

But growth in consumer behavior involving social media and TV is clearly outstripping the growth in social media platforms. Just as the Grammys topped the Super Bowl, social media activity surrounding the Academy Awards telecast on February 26 could very well eclipse the Grammys. Last year’s Academy Awards resulted in 966,000 social media comments, a number bested later in the year by the MTV Video Music Awards (3.1 million).

Young People Are Watching, just Less Often on TV

Television is America’s No. 1 pastime, with an average of four hours and 39 minutes consumed by every person every day. But more and more young people are tuning in elsewhere.

Americans ages 12 to 34 are spending less time in front of TV sets, even as those 35 and older are spending more, according to new research released by Nielsen.

The divide along a demographic line reveals the effect of Internet videos, social networks, mobile phones and video games — in short, all the alternatives to the television set that are taking up growing slices of the American attention span. Young people are still watching the same shows, but they are streaming them on computers and phones to a greater degree than their parents or grandparents do.

It has long been predicted that these new media would challenge traditional television viewing, but this is the first significant evidence to emerge in research data. If the trends hold, the long-term implications for the media industry are huge, possibly causing billions of dollars in annual advertising spending to shift away from old-fashioned TV.

The television industry has been expecting — and dreading the day — that TV viewing peaks, and then either plateaus or slowly declines in the face of encroaching Internet and phone use. According to Nielsen, television viewing as a whole is steady, in part because older Americans — particularly those over the age of 65 — are watching more than ever before. Digital video recorders deserve some of the credit for the uptick, since they let people stockpile shows.

But for three straight quarters, there have been declines in viewing among Americans under 35, even when DVR viewership is factored in.

Adults ages 25 to 34, for instance, watched about four and a half fewer hours of television in the third quarter of 2011 than at the same time in 2010 — the equivalent of about nine minutes a day. Viewers ages 12 to 17 also watched about nine fewer minutes a day. The demographic in between, those ages 18 to 24, watched about six fewer minutes a day.

As behaviors shift, there is likely to be a scramble to identify winners and losers. Viacom, the owner of Nickelodeon, criticized Nielsen last fall after ratings showed that the channel suffered from a sudden drop in children’s viewing.

According to data for the first nine months of 2011, children spent as much time in front of the television set as they did in 2010, and in some cases spent more. But the proportion of live viewing is shrinking while time-shifted viewing is expanding.

Zach Dulli, a director of operations for the National Council for Geographic Education in Washington, has noticed that his children, Max and Huck, like the TV set, but they like laptops and cellphones more. Now that Huck has mastered the finger swipe to turn on an iPad, Mr. Dulli and his wife, Stephanie, prepare “Baby Einstein” for him to watch on the device. Huck is eight months old.

“To us, TV is separate from the other media we use,” Mr. Dulli said. “To my sons, it’s not.”

Read Full Article

Animal Planet Scores Big with Puppy Bowl

Animal Planet scored big with the Puppy Bowl VIII on the web and on social media. Aside from attracting 8.7 million unique total viewers over the 12-hour marathon, Animalplanet.com recorded its best day ever in terms of web traffic, generating 5.5 million page views and 1.4 million videos streamed.

Puppy Bowl VIII ranked as the top social cable television show on Sunday, and was second overall behind Super Bowl XLVI, according to the network.

A Twitter handle created for the Bowl’s “sideline reporter,” attracted over 21,000 new followers in one day. Overall, the show generated over 200,000 tweets on Sunday, with several hashtags (including #puppybowl and #animalplanet) trending worldwide on Twitter.

Team CoCo breaks into Social TV with new App

It’s official, Conan O’brien is getting his own app. As part of a major push by Turner’s entertainment networks to embrace second screen viewing and smart TVs, TBS is planning to introduce complementary content and eventually ad messages to a slew of its shows, starting with a tablet app designed to be accessed during episodes of  Conan.

Using audio recognition technology (similar to the technology employed by the popular smartphone app Shazam ), each episode of Conan will be fingerprinted. As a result, users of the new Conan app will be periodically pushed information relevant to the show, such as facts about a guest’s movie.

And soon, viewers will be able to buy tickets to those guests’ movies via the app. A demo version of the app features a potential Conan eCommerce integration. During a demo clip, as actress Ellie Kemper of Bridesmaids sat down with host Conan O’Brien,  viewers were prompted to purchase tickets to Bridesmaids via the app.

TBS and TNT also plan to start building ads into its companion apps for the shows The Big Bang Theory and Leverage tied to TV spots airing during those shows. For example, ads for advertisers like Twizzlers or Little Caesar’s could prompt viewers to provide their email address or phone number via the companion app to receive a coupon.

Turner is looking to establish itself early as a leader in smart TV technology. For now, that interaction requires viewers to do so via an app. But  all of the examples Turner is developing could be ported to the TV screen itself, once enough smart TVs are installed.

There’s little question that social TV, as well companion tablet viewing, are taking off among consumers. However, it remains to be seen how many Americans are ready, or even know about the promise of connected TVs. And there’s also the risk of couponing TV viewers to death – and turning the ultimate branding vehicle into a banner-ad-filled direct response medium.

But credit Turner for trying to learn, and lead. “We are trying to understand the consumer marketplace,” said David Levy, TBS’ president of sales, distribution and sports. “People react to advertising differently on different screens, and we’re trying to figure out, ‘what is the next evolution of TV everywhere?’ and ‘do you sell it differently?’ We’re learning with our partners. After all, I’m a brand too.”

 

 

New OK GO Music Video Redefines Product Placement

OK GO takes Chevy on a successful Viral Ride

The band OK Go has been among the smartest (and funniest) creators of viral media since its band-on-a-treadmill music video for “Here It Goes Again” exploded in 2006. Yesterday it expanded its incomparable viral-video oeuvre (and legend) with “Needing/Getting,” excerpts of which appeared in a Super Bowl ad for Chevy Sonic — because the video co-stars the car.

The video, which the band said took four months of preparation and four days to shoot, shows a Chevy Sonic outfitted with retractable arms driving a two-mile course studded with musical instruments. There were no stunt drivers, according to the band, unless you count lead singer Damian Kulash Jr., who took stunt-driving lessons.

The reception on the web so far has been wildly positive — with even the blatant product placement being warmly received. One of the most up-voted comments on a Reddit thread about the video reads:

I think this is a great use of corporate funds/product placement. The band gets an amazing music video that would be prohibitively expensive without Chevy’s money and Chevy reaches their 18-34 demographic with a spot that has the car as a central figure. This video was targeted for sharing via Facebook, Twitter, and Reddit.

The full video shown here is also debuting today on MTV, VH1, MTV Hits, mtvU and Palladia.

Super Bowl Breaks Social TV and Broadcast Records

Super Bowl XLVI was not only a big hit with broadcast viewers, it also broke records in the social TV space.

Hollywood news site Deadline reports that 111.3 million Americans tuned in to watch the New York Giants defeat the New England Patriots. That puts Super Bowl XLVI just ahead of last year’s record breaking broadcast, making the 2012 Super Bowl the most-watched U.S. TV broadcast ever.

Of course, the Super Bowl didn’t just do well in TV ratings. It dominated the social conversations onTwitter, Facebook and social checkin services like GetGlue.

According to social TV analytics firm Bluefin Labs, Super Bowl XLVI was the biggest social TV event on record, surpassing the 2011 MTV VMAs in terms of social media comments.

Bluefin’s data shows that the Super Bowl generated 12.2 million social media comments, up 600% from 2011′s 1.8 million comments. However, we should note that Bluefin’s reporting data in 2011 was not as robust as it is now, which may account for the disparity in numbers.

According to Alex Iskold, founder and CEO of GetGlue, more than 150,000 users checked-in to the Super Bowl on GetGlue, three-times more than any previous event.

Read More

The Super Bowl goes Super Social

2012 is shaping up to be the year of the social super bowl. Brands with hopes at leveraging the big game to reach consumers have recognized that investing in buzz during the event isn’t enough. To truly capitalize on those millions that they’re about to spend on a commercial spot, they must engage the social web like never before. Brands are buying promoted tweets, linking to articles about their upcoming ads and leaking teaser clips across YouTube and Social media sites. The NFL has launched a Social Media Command Center and Social TV apps are gearing up for the big game Here’s an overview:

1. Coca-Cola has developed a social TV platform, strategy and entertainment spectacle around the Superbowl that involves bringing back the infamous polar bears, strategically embedding content across Facebook, Twitter and second screens and most importantly treating their commercials as a real-time social event.

2. Kia achieved world fame in 2011 with their addictive hamster commercials and their sales jumped 36% in the US. To prepare for the big game they use Twitter’s promoted tweet platform extremely well by showcasing an article USA Today had written about their upcoming commercial. Afterwards they leaked a clip from their commercial to give a sneak peak at the “male fantasy” they’re set to unleash.

3. Acura has played the comedy card recruiting Jerry Seinfeld and Jay Leno for their commercial about the new Acura NSX. The funniest part of this campaign is the #hashtag they’re using to promote it both in the title of the video and on Twitter. #JerrysNSX already has some good twitter chatter.

4. Chevy has launched a second-screen app called Chevy Game Time (iTunes) that promises to serve up live factoids, tweets and trivia for a chance to win 20 Chevy’s and thousands of other prizes. (Even advertisers are competing for the second screen!) Chevy also ended up running an impressive crowd-sourced campaign to determine what their spot would be. Being true to the age of YouTube, they allowed anyone around the world to compete to create their Superbowl spot.

5. Honda: Adage has already lauded Honda’s Bueller ad has as the first “hit.” The commercial puts Matthew Broderick back in his “day off” while creatively using the car to retell the opening scene of the infamous movie. The ad is already a viral success.

6. The NFL’s Social Media Command Center:
The host committee from Superbowl host Indianapolis has tapped agency Raidious to produce the Superbowl’s first ever social media command center to manage what might turn into another record breaking night of live TV. Mashable reports:
Advanced search tools and analytics will help identify fans in need of help by indexing key words and phrases. For example, a fan won’t need to tweet, “where can I find parking?” to get help; Raidious operatives will be able to pick up on a general phrase such as “parking sucks” to offer assistance.

It seems that this command center is focused on those attending the game itself. If effective this could set a major precedent for live sporting events.

7. NBC free streaming second-screen experience:
In a Superbowl first, NBCSports.com will stream the game online with additional camera angles, in-game highlight, live stats, commercial replays and other goodies. “By adding multiple camera angles, HD-quality video, DVR controls along with social interactivity, our online streaming represents a compelling, second-screen experience that nicely complements NBC’s on-air presentation,” said Rick Cordella, VP, NBC Sports Digital Media. NBC is working with Mass Relevance to bring social content into the online broadcast, which will also include a Twitter Q&A.

8. NFL.com: The NFL has also created its own second-screen experience called NFL Huddle, which blends together social updates from players, hosts and the media. Viewers can simultaneously post to the stream and to Twitter and Facebook.

8. Miso will put SideShows to work during the Super Bowl, partnering with Hyundai for the second-screen experience. Viewers “will receive rich multimedia content during key moments of the game from videos, polls, music and more while engaging with the brand.”

9. SecondScreen Networks, a synchronized ad network for second-screen experiences, will make its Super Bowl debut this year with GoDaddy ads synched with mobile apps from publishers Preplay and TapCast. So as you’re browsing those apps, when the GoDaddy spots appear on TV, they’ll appear inside the apps, as well. SecondScreen says this is the first in a series of shared-experience events for their synchronized ads.

This is just a few of the exciting social TV features planned for this years SuperBowl, look for more from Pepsi Max, Doritos,VW and others and make sure to have your smart device on hand during the game.

40% of Mobile Subscribers use a Smartphone

97.9 million people in the U.S. owned a smartphone in the fourth quarter of 2011, according to the latest numbers from comScore’s MobiLens service. The number represents 40% of all mobile subscribers. Google’s Android ranked as the top smartphone operating system with a 47.3% market share, up 2.5% from the market share it held in the previous quarter. Apple’s iOS remained at number two in the 4Q of 2011 with a 29.6% share, up from 27.4% in the 3Q. RIM, which came in third, experienced a drop in market share, from 18.9% in the 3Q of 2011 to 16.0% in the 4Q. Rounding out the top five, Microsoft and Symbian also saw their market shares drop 0.9% and 0.4%, respectively. The MobiLens service also measured mobile content usage in the 4Q of 2011, it found:
47.6% (+5.1% from 3Q) of mobile subscribers used downloaded apps.
47.5% (+4.6%) used a browser on their mobile phones.
35.3% (+3.8%) accessed a social networking site or blog.

Super Bowl advertisers drive buzz through social media

In the age of Twitter and Facebook, many Super Bowl viewers will use the commercial breaks to go online and see what people are saying about the game. This year, advertisers want them to tweet about their favorite commercials as well.

Having spent record-breaking sums to secure the most valuable television slots in advertising, global brands from Coca-Cola to Volkwagen are looking to leverage social media to extend the buzz and reach of their ads.

According to executives from Comcast Corp’s NBC television network, which will broadcast the big game, a 30-second commercial slot cost $3.5 million on average this year, up from $3 million for last year’s Super Bowl, which was on News Corp’s Fox station.

“The social media conversation has put more value on a Super Bowl ad, fans will discuss your ads on Twitter and Facebook and then go to YouTube to watch it on demand over and over again,” said Brad Adgate, senior vice president of research at Horizon Media.

This year’s Super Bowl will take place in Indianapolis, with the New York Giants and New England Patriots battling it out for the National Football League Championship. An expected 100 million people will watch the game, which is among a dwindling number of TV programs that still draw big live audiences.

NFL games are so valuable to advertisers that the league recently secured hefty pay increases that will bring in about $6 billion a year from Walt Disney Co’s ESPN, broadcast networks and satellite TV provider DirecTV for rights to air games and sell the advertising time.

The average price of Super Bowl ads have risen more than 50 percent in the last 10 years, defying economic downturns and secular industry issues. NBC sold out all 70 spots around this year’s game shortly after Thanksgiving weekend in November and reached a new high with one slot selling for around $4 million.

The game, including lower priced halftime slots, could easily generate over a quarter of a billion dollars in ad sales.

“The overall demand for Super Bowl spots is very high this year,” said Tim Calkins, marketing professor at Northwestern University’s Kellogg School of Management. “Prices are high. Demand is high. I think that’s a very positive sign for the economy.”

Consumer research forecasts that 60 percent of fans watching the Super Bowl will also be tied into a second screen such as a smartphone or tablet.

SOCIAL MEDIA HELPS SELL

With the conventional wisdom being that consumers are more likely to make a purchase if recommended by a friend or family member, chief marketing officers are keen to insert themselves in a Facebook or Twitter conversation about the products and services they sell.

Bluefin Labs, a start-up company that aggregates and analyzes TV viewer data and comments on Twitter and Facebook, has been hired by several advertising agencies with Super Bowl campaigns to help understand how football fans react to the commercials during the game.

“Advertisers don’t think about the TV campaign alone anymore but as a way to reach eyeballs and then stimulate conversations about their brands,” said Bluefin executive Tom Thai.

While advertisers are eager to experiment with social media during a big-ticket event like the Super Bowl, there are still questions on how they measure its impact with a consistent, industry-accepted method, said Alex Iskold, founder of GetGlue, which lets TV fans share their viewing experiences by ‘checking-in’ in exchange for online rewards.

“Social TV engagement hasn’t been fully priced yet,” Iskold said. “We are collectively working to figure out the value to the advertisers. “It took years for the traditional display ad model to solidify; I don’t think it will take us that long to price social TV.”

Read More